Enjoy this little platformer game! The project was made in 4 days for the 6th edition of ZenoJam.

Any feedback is welcome. You can use the rating system or the comment section to help me improve my future games.

This game will likely be ported to mobile after the Jam ends.


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Tutorial

You can move using the [A] and [D] keys, and jump with the [Space] key.

When you bounce off a wall, your character enters a FORCE state (indicated by the cube turning pink), allowing you to defeat enemies. In the STATIC state (indicated by the cube turning white), enemies can damage you.

You have 2 jump charges and 1 wall bounce charge while on the ground. The wall bounce gains an extra charge when you use your second jump while in the air or when you defeat an enemy.

Have fun!


Known Issues

  • Tutorial transition: pillars not being consistent due to a last minute fix.
  • 1-way platforms feeling a bit glitchy
  • Enemies spawning inside walls in certain levels
  • Music does not loop (?)


Controls

Game:

  • [A D] or [Arrow Keys] to move
  • [Space] to Jump
  • [Esc] to return to the Main Menu
  • [R] to retry


Menus:

  • [Vertical arrow keys] to select
  • [Space] to confirm
  • [Horizontal arrow arrows] to select audio in the settings tab






Credits

Art and programming by @xynth

Music by @Patrick de Arteaga https://patrickdearteaga.com/es/index-es/






StatusIn development
PlatformsHTML5
Authorxynth
GenrePlatformer
Made withUnity
Tags2D

Comments

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GOD

yep, going up! it is random generated levels?

they are random each time! thanks for the rate, i appreciate it